imogen

software developer

fullstack engineer, with an interest in games, audio and data.

contact me github

about me

an introduction

my name is imogen, but most people call me immie!

having a passion in both playing and creating games, i've been expanding my skills in both as i've grown up. which has lead me down the path of development for games, software and websites (like this one!).

outside of gaming, i love learning new skills and being a creative. other hobbies of mine like video editing, music, food, and languages are all things that i like to explore and develop in my free time.
i like to combine them together in unique ways, such as creating audio-visual art, or learning to cook foods from different countries and cultures.

a few short facts about me: my favourite game is sound voltex! i am an active learner of japanese and my favourite food is nduja pasta!

workplace details and locations have redacted for privacy reasons. if you want my resume with this information, please contact me at: immie@riseup.net

5+ years
development
experience
20+ finished
projects
12+ strong
technical
skills

skills

my technical skills
c++
c#
java
html
css
git
spring
glsl
unity
fmod
after effects
premiere

qualifications

my journey
education
work

computer games programming (bsc)

first class honors
2017 -> 2020

computing (ext. diploma)

ddm
2015 -> 2017

secondary school

A* - 4, A - 5
2009 -> 2015

java developer

hire, train, deploy agency
2024 -> present

barista and junior chef

independent cafe
2023 -> 2024

college tutor

games art & development
2022 -> 2023

apex legends player & streamer

professional ingame leader
2021 -> 2022

control system installer

assistant quarry control sys engineer
2018 - 2 week contract

computer repair technician

computer and mobile repair shop
2015 -> 2016

services

my talents

game
development

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game
development

  • c++ proficiency, opengl, sfml, fmod

  • game engine experience, unity, ue4, godot

  • first class degree in computer games programming

  • experienced working in scrum and agile, oop and solid principle trained

software
development

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software
development

  • java software development, spring, sql

  • frontend development, html, css, js

  • c# proficiency, .net, networking

  • experienced working in scrum and agile, oop and solid principle trained

video
editing

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content
creation

  • engaging audio-visual content creator

  • adobe after effects, premiere, da vinci resolve

  • obs mastery and video quality enthusiast

  • twitch streamer and video creator

projects

most recent work

rave beat

an acessibility focused rhythm game, with a precise timing system.

project link

game engine architecture

abstract design game engine in c++, focusing on object oriented and abstracted design to allow other apis/libraries to be implemented.

project link

soulflame

soulflame is a fast paced, pixel platformer with tight controls. made with unity.

project link

employee searcher

an employee searching dao with crud functionality, populates a mysql database from a csv file and provides the user an interface to interact with the data.

project link

need a developer?

contact me for details, and further workplace information.

contact me!

testimonials

what others say

jethro shell

university lecturer

while teaching Imogen and being her personal development tutor, she has shown exceptional talent to her passion within game design and development. she has proven skills using unity, and C#, along with her engine architecture development in c++. her creative approach to problem-solving, and keen eye for accessible design, has led to the development of innovative design within a genre and engaging game mechanics shown in her final project ravebeat.

miriam

cafe manager

imogen was an incredible energy here at the [removed], she has a great attention to detail along with the reliability to be able to handle diverse responsibilities and challenges thrown her way. she jumped at the oppourtunity to learn from our head chef when we needed a sous for weekend specials and learned the skills at lightning pace. combined with her strong work ethic and joyful attitude, she greatly enhanced the overall experience at our café and a pleasure to work with.

adrian sadkowski

team talent manager

immie excelled as the captain of the tap3 development team, showcasing her leadership and and in-game skills. she fully strategised and led the teams in-game decisions, organized their meetings, all the while developing our brand status being a beloved personality every day on twitch. her dedication to improving her gameplay through theorycrafting, doing demo reviews, and watching pros is inspiring. her work ethic, professionalism and dedication to the esport was unlike anything i have seen. she went far beyond her role, coaching her teammates, and holding weekly mechanics development workshops for other teams in the organisation.

contact me!

get in touch